EGGNOGG+ (BETA) is here!, with many cool new features...
- Deeper, more nuanced swordplay. Trap and press your opponent's blade, push them off-balance and force them into a pit of spikes or stab them in the legs. Disarm them with a perfectly timed parry and thrust. Execute the FLECHE and run them through with a surprise attack.
- Funkier maps.
- Slide down the walls. You know you love it.
- Controller config
- More tunes
- More colours
- SKELETONS and BUGS (scorpions, not glitches) and stuff
- Much improved sticky wall jump. It will do what you want now.
- KARATE mode update, no more running away in new rooms. YOU MUST FIGHT.
- KARATE tweaks. We're talking all-CAPS KARATE up in here.
- Further combat and physics refinements. Always with the refinements.
- Map tweaks
More to come:
- Computer opponent
- Map editor
- Maaaaybe an adventure mode
EGGNOGG+, a competitive arcade game of immortals sword-fighting to the death.
Stab each other, hurl and ricochet your swords off of the walls and ceilings, engage in pugilism, jump over spike pits to make it past your eternal foe and reach the far end of the strange complex. Hurl yourself triumphantly, and finally, into the EGGNOGG.
Includes procedurally generated bytebeat tunes that you can edit live, and also create additional songs.
Created originally for the 2013 March TOJam as a re-imagining and parody of NIDHOGG (while awaiting the release of NIDHOGG).
EGGNOGG+/EGGNOGG is awesome on custom arcade cabinets.
EGGNOGG was a finalist at the 2014 Canadian Videogame Awards!
Youtubers/Let's Players: Feel free to record and do whatever you like with videos of EGGNOGG/EGGNOGG+
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